Hi.,
Jumping spider using mpe 65 + 61 photos for stacking ZS
https://flic.kr/p/BQwvdv
jumping
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That's what I expected.crayfish74 wrote:Yes, was using DMap, however in the single photo don´t have it.
What has happened is that the center of the eye does not have any real detail. But when looking for real detail, DMap has found a little bit of false detail in that area, in out-of-focus frames where the edge of the blur circle was expanding into that region. Not knowing any better, DMap has injected the false detail where there should be no detail at all.
I suggest to review the tutorial, "How To Use DMap", linked from the main Zerene Stacker tutorials index page.
The idea is to position the slider so that all areas that are very low contrast go "black in preview".
In the case of jumping spiders, the "black hole" in the center of each eye will always be very low contrast, so it should be made to go black in preview.
Otherwise some bits of OOF frames will get inserted incorrectly, which is what happened here.
--Rik
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Nice stack! On my monitor it looks a bit "washed", I think the image will benefit from a little more contrast / black.
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